Aleksander Leonard Larsen, the chief operating officer and co-founder of Sky Mavis, is only 6 months detached from seeing a crypto worth up to 500 million taken away from the Ronin blockchain. The respective blockchain is known as the platform developed by his firm for game developers. The event was somehow out of Larsen’s control. Thus, he considers that Sky Mevis (the Vietnam-based studio) and Axie Infinity – considered the most famous crypto-based game being played across the globe – are the targets of criticism.
Sky Mavis Co-Founder Stands to Answer the Critics of Axie Infinity
The critics are of the view that the play-to-earn (P2E) model of Axie has become a cause of those workers’ exploitation. Several among those had been deprived of their daily jobs because of the pandemic across Southeast Asia. He mentioned in his interview at a Singapore-based crypto conference named “Token 2049” that this was complicated for him, however, he mentioned that this happens when people grasp the attention of the world.
At present, after having Ronin shored up as well as a unique game, Larsen again feels an underdog. He is fully determined for another time to prove that there is great potential in Axie and that it is more than only a play-to-earn game so everybody is interested in it. Even by the shaken crypto market’s standards, the turbulence of 12 months has been experienced by Sky Mavis. At the center of this, the mode of Axie is turn-based where the groups of creatures similar to Pokémon stand against each other.
The respective NFTs are also created on the game via the gameplay loop of Axie. Players are permitted to earn a couple of token types, including SLP and AXS. They are additionally allowed to burn SLP for the breeding of exclusive Axies, or else to cash out their tokens. While having a great ride during the previous October, an enormous amount of up to $152M was collected by Sky Mavis in fundraising under the lead of Andreessen Horowitz (the platform which is valued at around $3B).
Axie Infinity’s User Base Goes through a Sharp Downfall
That was the time when the number of regular active consumers of Axie reached 2.7M. as a result it turned into a considerably expensive job to start playing the game. As per Leonard Larsen, they did not have any idea that the project could touch such heights. He added that this was the thing that made them careless. It was thought out by Sky Mavis that they should shut down the guilds having sprung up autonomously however they did not do so.
By 2022’s May, the daily active consumers witnessed a sharp decline and came down to less than one million. The tokens of the game have additionally decayed in value to a considerable extent, as shown in the data provided by CoinGecko. In the very next month, Sky Mavis declared to close Axie’s classic version to launch an exclusive game entitled Axie Origins.